24 June 2020 Let’s Design a Powered by the Apocalypse RPG Pt 5: Areas of Conflict

Let’s Design a Powered by the Apocalypse RPG Pt 5: Areas of Conflict

Throughout this series we’ll be using Vincent Baker’s blog series Powered by the Apocalypse and Brandon Leon-Gamebtta’s twitter thread of various PbtA move shapes. The view from the shoulders of giants is pretty good. Content Warning: Brief mention of suicide. So, in my last blog, I tried and failed to create any truly interesting basic […]

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18 June 2020 Let’s Design a Powered by the Apocalypse RPG pt 4: I try and fail to design basic moves.

Let’s Design a Powered by the Apocalypse RPG pt 4: I try and fail to design basic moves.

Throughout this series we’ll be using Vincent Baker’s blog series Powered by the Apocalypse and Brandon Leon-Gamebtta’s twitter thread of various PbtA move shapes. The view from the shoulders of giants is pretty good. Okay, so now we’re onto defining the basic moves and stats, and possibly the playbook moves for our characters.  In Vincent’s […]

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13 June 2020 Let’s design a Powered by the Apocalypse RPG pt 3: Characters

Let’s design a Powered by the Apocalypse RPG pt 3: Characters

Throughout this series we’ll be using Vincent Baker’s blog series Powered by the Apocalypse and Brandon Leon-Gamebtta’s twitter thread of various PbtA move shapes. The view from the shoulders of giants is pretty good. So now that we have our genre and we’ve stretched it out a little bit so that we have room to […]

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