Throughout this series we’ll be using Vincent Baker’s blog series Powered by the Apocalypse and Brandon Leon-Gamebtta’s twitter thread of various PbtA move shapes. The view from the shoulders of giants is pretty good. I kind of fancy looking at death and death moves today, perhaps because I’ve been listening to a lot of depressive […]
Let’s Design a Powered by the Apocalypse RPG pt6: Expanding and dealing with threats
Throughout this series we’ll be using Vincent Baker’s blog series Powered by the Apocalypse and Brandon Leon-Gamebtta’s twitter thread of various PbtA move shapes. The view from the shoulders of giants is pretty good. Okay, I think I’m feeling more confident making moves for this now that I know where we are in terms of […]
Let’s Design a Powered by the Apocalypse RPG Pt 5: Areas of Conflict
Throughout this series we’ll be using Vincent Baker’s blog series Powered by the Apocalypse and Brandon Leon-Gamebtta’s twitter thread of various PbtA move shapes. The view from the shoulders of giants is pretty good. Content Warning: Brief mention of suicide. So, in my last blog, I tried and failed to create any truly interesting basic […]
Let’s Design a Powered by the Apocalypse RPG pt 4: I try and fail to design basic moves.
Throughout this series we’ll be using Vincent Baker’s blog series Powered by the Apocalypse and Brandon Leon-Gamebtta’s twitter thread of various PbtA move shapes. The view from the shoulders of giants is pretty good. Okay, so now we’re onto defining the basic moves and stats, and possibly the playbook moves for our characters. In Vincent’s […]
Let’s design a Powered by the Apocalypse RPG pt 3: Characters
Throughout this series we’ll be using Vincent Baker’s blog series Powered by the Apocalypse and Brandon Leon-Gamebtta’s twitter thread of various PbtA move shapes. The view from the shoulders of giants is pretty good. So now that we have our genre and we’ve stretched it out a little bit so that we have room to […]